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Frostys Virpio
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Posted - 2014.10.30 15:30:40 -
[1] - Quote
Bethan Le Troix wrote:
It does sound then like removing AWOXing may be a good idea. Although removing 'bumping' would be game-breaking IMO.
What exactly would it break to remove bumping? |

Frostys Virpio
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Posted - 2014.10.30 15:35:25 -
[2] - Quote
Xuixien wrote:Nevyn Auscent wrote:
Learn to be inventive with your spying and awoxing. Learn to do it by sucking them into low sec, into duels for 'fit testing'. Adapt. Don't just sit there and cry because CCP are removing an easy mode for you. And awoxing is Easy Mode. No API check will catch a grown from scratch Alt.
I'm sorry, who the **** are you to tell anyone to "adapt or die"? You're a sniveling little whingey ***** who's hiding behind CCP's skirt and chanting for a safer EVE, you loser ******* carebear.
You look mad. You might not be but the amount of insult is kinda high in your posts... |

Frostys Virpio
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Posted - 2014.10.30 15:59:03 -
[3] - Quote
Xuixien wrote:Krusty the Klown wrote:You seem highly upset over some internet pixel spaceship rule changes. Yawn, meme, meme, meme, I've never had a unique thought, meme, meme, meme. Please tell me how to think, I am but a sheep for memes. Look at how clever I am, repeating memes that I copied from someone else who was repeating them from the meme machine generator of memeeememememememems. Inxentas Ultramar wrote:Should you not have deducted it for yourself, I was referring to sentry gun mechanics in lowsec. Should you not have deducted it for yourself, nobody cares about LowSex.
If you are so good a thinking by yourself, you should spot the writing on the wall as why this is happening. No matter how right r wrong he is, someone at CCP pushed this idea and the kick queue and got what he wanted. I'm gonna go with a guess and say his argument involved $$$. |

Frostys Virpio
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Posted - 2014.10.30 17:14:34 -
[4] - Quote
Haedonism Bot wrote:
How about this? In YC235754, CONCORD issued a notification to the empires that due to inflation in the price of PLEX, their budget could no longer support responses to intra-corporate capsuleer aggression. All capsuleer corporations were advised to provide for their own internal security."
The pilot licence you extend to be allowed to fly in EVE is "paid" TO CONCORD. Not sure how the price at which the commodity of something paid to them rising somehow affect them... |

Frostys Virpio
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Posted - 2014.10.30 17:55:51 -
[5] - Quote
Kaarous Aldurald wrote:Hey Mike, since you're so fixated on "makes sense" in regards to CONCORD ignoring inter corporate violence.
Tell me how it "makes sense" that if they can't be asked to show up in a mission pocket to shoot the NPC actual pirates, that they can just appear by magic if a player shoots at another player.
Please tell me how that "makes sense" and isn't exactly the kind of arbitrary thing you're claiming to crusade against.
If they won't show up to shoot the rats, I think they shouldn't show up at all. "Makes sense", right?
Or we can admit to ourselves that absolutely nothing about the Infallible Magic Space Police makes sense, and just talk about game mechanics without hiding behind non logic false flags. Because if you want it to "make sense", they should not exist in the first place, let alone have unstoppable weapons.
Pretty sure it was never CONCORD's mandate to shoot at guristas and other such pirate group. I'm pretty sure they only have a word to say in affairs between capsulers such a corporation/alliance war declarations, illegal attack in high security space, ... |

Frostys Virpio
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Posted - 2014.10.30 18:09:21 -
[6] - Quote
Kaarous Aldurald wrote:Frostys Virpio wrote:Kaarous Aldurald wrote:Hey Mike, since you're so fixated on "makes sense" in regards to CONCORD ignoring inter corporate violence.
Tell me how it "makes sense" that if they can't be asked to show up in a mission pocket to shoot the NPC actual pirates, that they can just appear by magic if a player shoots at another player.
Please tell me how that "makes sense" and isn't exactly the kind of arbitrary thing you're claiming to crusade against.
If they won't show up to shoot the rats, I think they shouldn't show up at all. "Makes sense", right?
Or we can admit to ourselves that absolutely nothing about the Infallible Magic Space Police makes sense, and just talk about game mechanics without hiding behind non logic false flags. Because if you want it to "make sense", they should not exist in the first place, let alone have unstoppable weapons. Pretty sure it was never CONCORD's mandate to shoot at guristas and other such pirate group. I'm pretty sure they only have a word to say in affairs between capsulers such a corporation/alliance war declarations, illegal attack in high security space, ... See above. Ever do the Angel Arc? You even hunt down and kill a CONCORD deputy. Sure seems like they are concerned with the NPCs. It's pretty "inconsistent" for them to even shoot players at all if they can't deal with the actual pirates. Since "inconsistent" is also something the carebears seem so concerned with.
If the angel arc mark you kill a concord deputy, it means the angels want to kill concord, not that concord want to devote effort to kill pirates. If anything they seem rather happy to throw official currency the capsulers' way to kill them instead. You can make a living out of killing pirates from various organisation but don't mess around with other pilot licences holders. Your right to make money off CONCORD via bounties is tied to limitation. You can't attack a fellow capsuler in high security space unless some procedures were followed. Said procedure differ depending where you are committing the infraction. |

Frostys Virpio
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Posted - 2014.10.30 18:17:29 -
[7] - Quote
Kaarous Aldurald wrote:Mike Azariah wrote: Yeah, It doesn't all make sense but that does not preclude me from liking it when it does.
It does preclude you from pointing that finger at others. So let's knock off the "makes sense" bullshit, and talk about it on it's own merits, or lack thereof.
Sure as long as you discuss it from the point of view of those who have/had to take the decision. Put yourself in CCP's shoes and imagine that you actually have the stats of who is leaving. Now, since we can't really work from what we know because we don't have the stats for real, I will ask you to make sure you form an opinion from both possibilities, One from a scenario where awoxing does not cost subs and one from a scenario where it does. You have to monetize your work and you know your are extremely averse to trying the cash shop option too much after the epic rage the player showed the last time you tried it.
I'll even cut your job a bit and grant you that if it does not hurt subs, there is absolutely no reasons to change this so you only really have to think about what you might do if it did.
Both option might be true in reality but we don't know which scenario is actually being played right now. |

Frostys Virpio
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Posted - 2014.10.30 18:30:36 -
[8] - Quote
Kaarous Aldurald wrote:Frostys Virpio wrote: If the angel arc mark you kill a concord deputy, it means the angels want to kill concord, not that concord want to devote effort to kill pirates.
One wonders why CONCORD is in Curse, then.
I would need to read the flavor text of the arc to know if there was ever a reason given for CONCORD to be there. Scouting operation before they hire capsulers to do the dirty work there? I really don't know man. All I know is they very rarely shoot at pirate faction but seem to hold as really important to punish capsulers when they cross the lines they set around the pilot licence. Maybe it's all a ploy to play on us by paying us to ill armada after armada of the pirate's ship while they have backroom contracts with the pirates leaders to supply them ships and other stuff. We don't really know how much ISK a PLEX is worth for concord. We only know how much it's worth for a capsuler and it keeps rising anyway.
:tinfoil: |

Frostys Virpio
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Posted - 2014.10.30 18:33:00 -
[9] - Quote
Kaarous Aldurald wrote:Frostys Virpio wrote: I'll even cut your job a bit and grant you that if it does not hurt subs, there is absolutely no reasons to change this so you only really have to think about what you might do if it did.
Both option might be true in reality but we don't know which scenario is actually being played right now.
It doesn't cost subs.
I will take your words for it as soon as you provide a proof of it. You seem to have access to CCP's account history data so it should not be hard for you to provide fact about how it does not cost subs. |

Frostys Virpio
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Posted - 2014.10.30 18:41:02 -
[10] - Quote
Gaan Cathal wrote:Paynus Maiassus wrote: Well, that may be something that needs to be addressed. It has nothing to do with AWOXING though.
And it's less of an exploit than AWOXING. If Germany declares war on America and every single American runs to Canada, Germany will need to declare war on Canada. I'm not saying dec dodging isn't en exploit. Only that it is slightly less unashamedly ridiculous as the idea of freely murdering corp mates.
But sure, if you want it addressed, start a thread, talk to the CSM, get something going. This thread isn't about that though.
AWOXing is not, and never has been, an exploit. CCP intentionally made Concord not respond to intra-corp combat. They are now planning to change that behaviour in order to make the rules of highsec more intuitive and remove exceptions that are not immediately apparent or regarded as logical. That does not make the current behaviour any less intended.AWOXing is not, has not been, will not be an exploit.
So is corp jumping and NPC corp hugging but people keep labeling those as an exploit. It's almost as if people were labeling stuff they don't like about the game an exploit in the hope CCP will somehow think that way too. It's always fun to read 2 threads at the same time about 2 of those and see both side sling poo at each others by calling the other an exploiter while being wrong all the time. |
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Frostys Virpio
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Posted - 2014.10.30 18:54:59 -
[11] - Quote
Kaarous Aldurald wrote:Frostys Virpio wrote:Kaarous Aldurald wrote:Frostys Virpio wrote: I'll even cut your job a bit and grant you that if it does not hurt subs, there is absolutely no reasons to change this so you only really have to think about what you might do if it did.
Both option might be true in reality but we don't know which scenario is actually being played right now.
It doesn't cost subs. I will take your words for it as soon as you provide a proof of it. You seem to have access to CCP's account history data so it should not be hard for you to provide fact about how it does not cost subs. Prove that it does.
Oh look, we are both stuck with the same problem where we completely have no data about why subs are leaving. We only know what CCP said about the 40/40/20 ratio but they never said why it happens. They obviously quit for some reason but you, me, Obama and ISIS are all stuck at the same exact point. We don't have the required info to make an actual proof because for all the people we could ask in game why they stayed, we will never know why the one who are gone did leave. We will obviously not convince each others because you firmly believe in your point of view and I openly admit to not knowing what the real deal is but I think CCP might know better than random players. I don't give a damn if you are right or wrong because I can't make the decision for CCP anyway but what I find absolutely stupid is your lack of vision to be willing to at least think that you might be wrong. You absolutely chase away these though as if your point of view was some king of god given truth about the state of CCP's sub numbers so your build your complete point of view on something that no one but the silent one (CCP) can prove or deny.
There is a metric ass ton of reason why CCP is losing potential costumer and no one in this discussion really has an answer to this. We are all making guess as to what it might or might not be while CCP is making moves on what I assume is there own analyse of the data they have. |

Frostys Virpio
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Posted - 2014.10.31 13:34:04 -
[12] - Quote
Bob Bedala wrote:And the crux is this: Quote:CCP Fozzie - It is the game not acting in a reasonable way that a reasonable human being would understand. DJ FunkyBacon disagrees. Spot on FunkyBacon. This concept of "reasonableness" is exactly the problem with the "permabanned because you were being unreasonable and we're not going to tell you why" problem (and it is a problem). People come to the game with different expectations of what is reasonable, begat from differing experiences of gaming & "normal" culture, and from what they learned about the game before joining. It is irresponsible and (ironically) unreasonable of CCP not to educate the players as to what CCP thinks is "reasonable". There seems to have been a cultural shift at CCP over the years, and while loads of brilliant things are being done to improve the game there seems to be a pernicious shift behind the scenes which continues to erode Eve's USP -- which to me seems much more of a threat to the longevity of the product than bewildered rookies. Educate them!
What they find unreasonable is probably the rules being different while you are in a corp and those difference not being shown properly. The very same reason in the end for the creation of crimewatch 2.0 because the first one was an absolute nightmare of ifs and buts put together which permitted some wild play to be done that no newbie could ever hope to understand why it works that way.
The decision was probably between finding a good way to illustrate the law change once you are a member of a player corp and changing crimewatch. The second option was probably chosen because it was much simpler and CCP could not figure a way to show in an acceptable way (for them, not us) how the rules were different once you joined a corp. |

Frostys Virpio
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Posted - 2014.10.31 14:10:47 -
[13] - Quote
Bob Bedala wrote:
All MMO companies are twitchy about releasing retention-related figures (due to competitive analysis, I assume).
It's about the investors in the end. Publicly announcing you can't keep players subbed mean you can't keep the revenue stream or at least can't grow it. Blizzard probably hated to announce the sub loss over the years recently but at lest they had the numbers in the million still making it the top sub title by a wide margin. If CCP is going down in subs, it can't support itself with such an argument so making an announcement about it can be more risky.
If CCP is still only owned by a single dude, then it's even less needed to post numbers because they don't have to because they answer to only that guy so no one from the public needs to know.
The $$$ speaks loud as hell in entertainment and EVE is an entertainment product even if many people seem to take it like a job instead. |

Frostys Virpio
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Posted - 2014.10.31 14:25:18 -
[14] - Quote
Feyd Rautha Harkonnen wrote:Haedonism Bot wrote: ... Evasion as it exists today I'm actually ok with.
 If a wardec mechanic (or any mechanic) is to exist in EvE it should be meaningful and choice/consequence based. The way wardecs can be simply ducked today however breaks this fundamental concept. It also defies logic... The aggressor followed the rules and paid CONCORD for war rights, but the defender corp disbands and re-forms under another name to immediately invalidate the war. Does the aggressor get a refund? Does the aggressor get a refund even based on percentage of defenders who drop corp? No. Even though the aggressor may have a 'legitimate' complaint against the defender, they get shafted by a mechanic set up to favor the defender who can 'opt out' of the war entirely... But seriously, even then a refund doesn't quite cut it does it. In WWII, could Poland have just opted-out of getting blitzed by Germany or paid a UN imposed fee to have the war by Germany voided? Could the USA 'opt out' and prevent the Pearl Harbor bombings just by changing their fricken name from 'USA' to 'USA2'? War is hell. It has implications. If a war mechanic is to exist, it must not be duckable. F
The problem is that the corp in high sec cannot be compared to a country in the real world because right now, it has nothing to lose. If you want to make a decent analogy with real world country not being able to just fold, you need to compare them to SOV holding alliance since and then you will see they face something similar. They can technically fleet but the alliance assets are lost just like the territory and assets of the attacked country would be lost.
The high-sec corp has none of the 2. The biggest assets they can own is a bunch of trailers (POS) which can be hauled away. Corp wars will not be made meaningful as long as being in a corp don't mean more than "you can park that trailer in space". |

Frostys Virpio
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Posted - 2014.10.31 14:45:05 -
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Ralph King-Griffin wrote:Veers Belvar wrote:Ralph King-Griffin wrote: well tough **** because that threat is supposed to be there always, they are talking about trying to make recruiting a bit less dangerous for a corp to do, i.e. they are looking at corparation mechanics and functionality, war mechanics will follow.
dont expect to be eble to avoid them forever outside of an npc corp veers
Ralph, there is no practical way to EVER make wardeccs go down to the individual player level. Can always just dock up for a week and play on alts. And if those get wardecced too, could either have yet another alt to farm null/wh, or just play another game for a few days. You can never compel conflict in Eve because you can never compel players to log in. So yes, I am mightily unconcerned about needing to face wardeccs, not to mention the CSM minutes suggesting that, if anything, the game is headed in the opposite direction. there clearly is if you form a ONE MAN CORP. they are sanitised and heavily nda'd veers , the things they suggest are many and varied.
The wardec mechanic will probably be revisited but don't get your hopes too high about what they will turn to. My guess is they will always leave wardecs on a corp/alliance level thus never applying to a character if he left the corp. As I said in my previous post, it's all linked to the fact that corps represent nothing of value. A country has it's territorial integrity to care about while a corp does not. This is why people will most likely always say "**** it" when they get declared war upon and don't happen to be interested in waging a war. The corp does not have anything tangible to care about so people go the most efficient way and just drop because there is no point at all to defend a worthless shell. |

Frostys Virpio
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Posted - 2014.10.31 16:05:55 -
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Dersen Lowery wrote:Thank you, Mag's, for identifying one way in which this change will definitely enable more high sec skullduggery: no more freighter and Orca webbing. Enjoy those align times!
Duel request > web > fast warp. It even work on out of corp freighter... |

Frostys Virpio
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Posted - 2014.10.31 16:11:30 -
[17] - Quote
Darth Schweinebacke wrote:I think I am gonna have to write a long letter to dice soon.
I would very much like to play battlefield and just fly around in a chopper, watching all the nice explosions without ever getting involved into the action myself.
Being forced to engage into PvP in Battlefield sucks. I love the graphics and I love flying choppers but I do not want to shoot at other people, so they there should be an option in the game which prevents me from getting involved into any combat action. I want my chosen playstyle to be valid in every game i could possibly ever touch, no matter if it fits into the core concept of the game or not.
Just to make sure:
I am being sarcastic here, to point out how silly the way you "I want to PvE in peace" ppl think is.
Also if you think this will prevent awoxing then you are not thinking this through. Sure with that change you can not just freely attack your corpm8s in high sec, but people who are flying around PvE ships that are actually worth awoxing will still be stupid enough to lose ships to people, who know how to infiltrate a corp and gains peoples trust. Sure it will be a bit more difficult, but I would place any bet that still more than enough people will get blown up by people in their corp.
All this does is putting another restriction on yet another game mechanic that did not ever stop eve from growing and if CCP keeps moving in that direction, they might get more people like Veers, who think their PvE only playstyle should be valid in every game.
And anyone with 2 braincells can see how long Eve will keep going with a PvE only community.
1st- Battlfield have different set of rules based on what server you play on. Friendly fire server exsist for example where you can shoot your own teamates.
2nd- If it will still be possible, why are people crying about it so much? According to you, all it does is make the valueless newbie not a worthwhile target because he does not have anything worth the extra effort to go through while the guy with value is still possible to kill.
3rd- This change will not amke the entire community PvE players andy anyone with at least one braincell can realise this. |

Frostys Virpio
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Posted - 2014.10.31 16:23:29 -
[18] - Quote
Darth Schweinebacke wrote:Frostys Virpio wrote:
3rd- This change will not amke the entire community PvE players andy anyone with at least one braincell can realise this.
This has not been the only change over the years driving Eve more and more in that direction. It-¦s the sum of all the changes which gradually make Eve safer and safer, catering to the anti PvP people. On your replies to my sarcastic BF remark, you totally did not get the point did you?
And even with all these changes, the EVE community is not all PvE so unless this one is some kind of real complete flipper for everybody's mind, your argument is still invalid.
Your reference to BF was wrong even if taken with sarcasm in mind. Try again. |

Frostys Virpio
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Posted - 2014.10.31 16:46:26 -
[19] - Quote
Darth Schweinebacke wrote:Frostys Virpio wrote:Darth Schweinebacke wrote:Frostys Virpio wrote:
3rd- This change will not amke the entire community PvE players andy anyone with at least one braincell can realise this.
This has not been the only change over the years driving Eve more and more in that direction. It-¦s the sum of all the changes which gradually make Eve safer and safer, catering to the anti PvP people. On your replies to my sarcastic BF remark, you totally did not get the point did you? And even with all these changes, the EVE community is not all PvE so unless this one is some kind of real complete flipper for everybody's mind, your argument is still invalid. Your reference to BF was wrong even if taken with sarcasm in mind. Try again. Since you seem unable to understand it: The point is. When I go and play an FPS game I have to expect to get shot at. If I am playing Eve (a open world PvP Sandbox - which would not work without PvP at all) I am well aware that PvP is possible and people who clain that their PvE only playstyle without interference should be viable are just as deluded as anyone thinking you can go play an FPS game without ever being shot. And the people who defend changes like that are exactly the same people who would want this playstyle to be possible in Eve. I never claimed Eve has reached the status of a PvE only community yet, but that is the direction the game seems to be going.
The common player who never played EVE probably can't expect to be shot by people in what he most likely firmly bellieve to be his own team. That's where the rules are muddied and what CCP probably want to stop. Of course the actual thing that should change about it is find an actual clear war to tell people how the rules of engagement from the entire games are completely null and void if it happen between 2 members of the same corp but it does not and that, for a player who does not already know the rules and it's exception, is a problem that CCP don't want to stay. They are probably faced with this question :
How the hell do we inform player in a clear way that the rules are not applicable when inside of the same corporation?
They remade crimewatch because it was muddy as hell and required an encyclopedia to list all the ifs and buts about and at the end of the day, it seems there is still something they don't like about it so they are looking for a way to remove those unclear (to the new guy who didn't learn it yet) rules exception. |

Frostys Virpio
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Posted - 2014.10.31 16:58:57 -
[20] - Quote
Mike Azariah wrote: So where do all the people whose main argument against this change find the ground to stand on . . . that by shifting a rule that made little sense (It is OK to go Postal if you are in a post office and work there) we are somehow moving away from what the game IS. It is like they are the apostles of a religion within the game but I cannot seem to find their holy book or church.
Remember you somehow can go postal on your fellow post man but only if they work for the same post office. The rest of the postman are still not legal target. |
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Frostys Virpio
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Posted - 2014.10.31 17:01:12 -
[21] - Quote
La Nariz wrote:Mike Azariah wrote:I checked The Games Website and, oddly, I do not see them saying that Eve is a Purely PvP game. Now I will readily admit that it is a game with PvP in it if you will do the same in respect to PvE, because that is also part of the game. Missions, mining, exploration, are things you can do where you compete (maybe) but don't have to shoot some other player. So where do all the people whose main argument against this change find the ground to stand on . . . that by shifting a rule that made little sense (It is OK to go Postal if you are in a post office and work there) we are somehow moving away from what the game IS. It is like they are the apostles of a religion within the game but I cannot seem to find their holy book or church. So to some of the points 1) Yes, a well made and good practices corp could slow or catch most awoxers (though not all) and in that respect the game has been made (shudder) easier b) Yes, free for alls will be harder to run since shooting each other will bring the wrath of concord down on you (pity there is no part of space where this is not true. iii) I still haven't seen an argument that convinces me to go back to CCP and demand that they 'tear down this wall' Five) but I do appreciate the level of discourse, here, over some of the other threads I monitor m Now go tackle the topic of highsec reward being too high.
NPC tax @ 35% + no LP gain in any form + npc taxes applies to the market? |

Frostys Virpio
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Posted - 2014.10.31 17:22:43 -
[22] - Quote
Veers Belvar wrote:Frostys Virpio wrote:
NPC tax @ 35% + no LP gain in any form + npc taxes applies to the market?
Result - everyone operating in one man corps and even LESS social interaction. This is good for the game how exactly?
Of course that's the result and it's probably even worse than the actual system but I never said it was a good proposition either. |

Frostys Virpio
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Posted - 2014.10.31 17:32:46 -
[23] - Quote
Jenn aSide wrote:Mike Azariah wrote:Jonah Gravenstein wrote:
"This is because EVE Online is essentially a PvP (Player versus Player) game at its core"
[quote] If the other pilot had no right to attack you then CONCORD will track him down and punish him for his crimes, so long as the attack took place in high security space.
from the line following so we are both right, eh? m No. guns don't magically stop working in high sec, X Rebirth is a PVE game, EVE is a PVP (and not just the shooting kind, station traders pvp for example) game with supporting pve elements.
I'm pretty sure he didn't say the gun would have to turn off but was pointing at the fact there were no kill rights or war declaration but somehow in corp violence didn't trigger CONCORD's reaction. For someone who has been playing for a while, it makes sense because we mostly know the rules, for others, it does not because they were never told. That is the issue CCP has with it. If your corp does not teach you player on player combat can happen inside the corp without concord intervention, there isn't all that much way to find out inside the game. |

Frostys Virpio
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Posted - 2014.10.31 17:54:27 -
[24] - Quote
KnowUsByTheDead wrote:Jonah Gravenstein wrote:Frostys Virpio wrote: If your corp does not teach you player on player combat can happen inside the corp without concord intervention, there isn't all that much way to find out inside the game. Unfortunately this is the norm, shite corps run by incompetents who take no steps to protect their corp assets, or teach their corp members how to protect themselves. Ironically, one of the reasons I chose this play style, straight out of the gate. Because while I may end up being the "bad guy," I have taught a valuable lesson, not easily forgotten by incompetent corp leaders, or their line members. Yep, such a horrible, horrible thing to do. 
How many people did you catch in the crossfire while teaching idiot corp CEO how bad they were? CCP probably care about those too. The CEO deserve to be slapped like you do for being worse than useless since he is likely to prevent legit newbie from learning what the game is about and how it really works. The guy who waded in the corp recruitment system had to throw a dart while blindfolded and struck a 1. It'es really close to a 20 but it's still a damn 1. He is literally an inch away from a triple 20 but still a 1. He now has to realize his throw was bad and he should throw again but the player contact eh has is with someone "teaching" him bad stuff and then he got wrecked by a safari runner.
Who's the guy at fault? The safari runner? Of course not. He's playing EVE. The guy at fault is the stupid corp leader beaing as bad as he can be.
Who's got his fun? The safari runner. Good for him.
Who paid for it? The corp CEO and the newbie. Poor newbie already paying for someone else bad behavior. Not the safari runner. He never did something against the rules. The newbie pays for the ****** quality of his CEO which he could not detect because he didn't know about anything in the game. This guy is the one CCP seem to think they lose too often. **** that corp CEO for being that bad but he probably lost less in proportion of what he had in game than the newbie who didn't really do anything wrong except his blind throw... |

Frostys Virpio
The Mjolnir Bloc The Bloc
1351
|
Posted - 2014.10.31 18:29:27 -
[25] - Quote
Syn Shi wrote:Notorious Fellon wrote:Syn Shi wrote:...Awoxxing is going to disappear because the ones doing it are making a choice to stop. The only ones that will stop are those unable to adapt. Players unable to adapt are not people EVE needs to keep around anyway; at least according to some of those same players. Strange how that works. The hypocrisy is really getting deep in here. Only ones not willing to adapt are the awoxxers who are saying they will stop doing said activity because their ship will get blown up. Strange how that works. The hypocrisy is really getting deep in here.
How is a newbie who don't know that rules is supposed to adapt to the potential presence of an awoxer in his corp? How is a CEO suppose to spot an awoxer if the character is created on a fresh account? |

Frostys Virpio
The Mjolnir Bloc The Bloc
1352
|
Posted - 2014.10.31 19:33:05 -
[26] - Quote
Talon SilverHawk wrote:Pretty sh*t move tbh if they do, it's a nice way to test setups and have inter corp competitions and had no detrimental affect on the rest of the game.
Tal
You can still have inter corp competition and setup test... |

Frostys Virpio
The Mjolnir Bloc The Bloc
1353
|
Posted - 2014.10.31 20:14:25 -
[27] - Quote
Syn Shi wrote:Mike Azariah wrote:Syn Shi wrote:I think the bigger issue is the statement by one of the CSMs calling the person being shot dumb.
How can you represent the player base when you view some of them as dumb?
Population of the game pretty well guarantees dumb people. And smart people and everyday folks. http://funnyfilez.funnypart.com/pictures/FunnyPart-com-i_see_dumb_people.jpgI am a teacher, this doesn't mean I don't think some kids are dumb, I just don't call them that and I try to remedy the situation as best I can. Here, I call some folks as I see them and there are NO requirements for CSM to be 'nice'. m Aren't the CSM suppose to represent everyone. Even the dumb ones. Its obvious by reading the minutes that you look down on these people and I have to wonder how can represent them. I don't think you can and by your statement....no requirements to be nice ...I can only think that you don't represent everyone equally. You only represent the ones who you agree with. This whole CSm thing seems alittle dodgy to me now.
Name one CSM members not only representing the player who agrees with themselves. How the hell do you expect them to represent everyone from the playerbase when the playerbase opinion is split over most matter of the game? |

Frostys Virpio
The Mjolnir Bloc The Bloc
1354
|
Posted - 2014.10.31 20:24:48 -
[28] - Quote
Syn Shi wrote:The Council of Stellar Management (CSM) is a player-elected council to represent the views of the players to CCP. Current CSM members can be identified by the golden title CSM under their image in forum posts, and a list is available in the Category CSM Candidates.
Players can raise issues to the CSM for consideration, and obtain support for the CSM to raise issues to CCP by posting in the Assembly Hall Channel on the Eve-Online official forums.
If the CSM thinks the person is dumb, then they must think that what they say is dumb...and I have to wonder if they are going to bring these dumb concerns to CCP.
I wouldn't feel comfortable talking to this person and trusting they will bring up my concerns. Most people wouldn't.
Sounds more like a politician with their own personal agenda.
No ****, some dude got elected and kinda sound like a politician? You do know Mike was elected after proposing a platform right? And the player voted for the guys they though would represent them the best? If you don't feel like sharing your concern with the one guy posting here, how about you find out who else is on the CSM and bring your concern to that elected member? |
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